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A goto statement provides an unconditional jump from the goto to a labeled statement in the same function.

NOTE: Use of goto statement is highly discouraged because it makes difficult to trace the control flow of a program, making the program hard to understand and hard to modify. Any program that uses a goto can be rewritten so that it doesn't need the goto.

Syntax:

The syntax of a goto statement in 
C++ is:goto 
label; .. . label:
 statement;

Where label is an identifier that identifies a labeled statement. A labeled statement is any statement that is preceded by an identifier followed by a colon (:).

Flow Diagram:

C++ goto statement

Example:

#include <iostream> 
using namespace std; 
 int main () 
{
 // Local variable declaration:
 int a = 10;
 // do loop execution LOOP:do 
 { 
 if( a == 15) 
 { 
 // skip the iteration. a = a + 1; 
 goto LOOP; 
 }
 cout << "value of a: " << a << endl; a = a + 1;
 }

while( a < 20 );
 return 0; 
}

When the above code is compiled and executed, it produces the following result:
value of a: 10 value of a: 11 value of a: 12 value of a: 13 value of a: 14 value of a: 16 value of a: 17 value of a: 18 value of a: 19
One good use for the goto is to exit from a deeply nested routine. For example, consider the following code fragment

: for(...)
 {
 for(...)
 {
 while(...) 
{
 if(...) 
goto stop; . . . } 
 }
 }
stop: cout << "Error in program.\n";

Eliminating the goto would force a number of additional tests to be performed. A simple breakstatement would not work here, because it would only cause the program to exit from the innermost loop.
zubairsaif

Zubair saif

A passionate writer who loves to write on new technology and programming

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