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Closest Pair: A Divide-and-Conquer ApproachWe are given an array of n points in the plane, and the problem is to find out the closest pair of points in the array. This problem arises in a number of applications. For example, in air-traffic control, you may want to monitor planes that come too close together, since this may indicate a possible collision. Recall the following formula for distance between two points p and q.
Divide and Conquer | Set 2 (Closest Pair of Points)

We are given an array of n points in the plane, and the problem is to find out the closest pair of points in the array. This problem arises in a number of applications. For example, in air-traffic control, you may want to monitor planes that come too close together, since this may indicate a possible collision. Recall the following formula for distance between two points p and q.

The Brute force solution is O(n^2), compute the distance between each pair and return the smallest. We can calculate the smallest distance in O(nLogn) time using Divide and Conquer strategy. In this post, an O(n x (Logn)^2) approach is discussed. We will be discussing an O(nLogn) approach in a separate post.

Algorithm

Following are the detailed steps of an O(n (Logn)^2) algorithm.

Input: An array of n points P[]

Output: The smallest distance between two points in the given array.

As a pre-processing step, input array is sorted according to x coordinates.

1) Find the middle point in the sorted array, we can take P[n/2] as middle point.
2) Divide the given array into two halves. The first subarray contains points from P[0] to P[n/2]. The second subarray contains points from P[n/2+1] to P[n-1].
3) Recursively find the smallest distances in both subarrays. Let the distances be dl and dr. Find the minimum of dl and dr. Let the minimum be d.


4) From above 3 steps, we have an upper bound d of minimum distance. Now we need to consider the pairs such that one point in the pair is from left half and other is from right half. Consider the vertical line passing through passing through P[n/2] and find all points whose x coordinately is closer than d to the middle vertical line. Build an array strip[] of all such points.

5)Sort the array strip[] according to y coordinates. This step is O(nLogn). It can be optimized to O(n) by recursively sorting and merging.

6) Find the smallest distance in strip[]. This is tricky. From the first look, it seems to be an O(n^2) step, but it is actual O(n). It can be proved geometrically that for every point in the strip, we only need to check at most 7 points after it (note that strip is sorted according to Y coordinate). See this for more analysis.

7) Finally, return the minimum of d and distance calculated in above step (step 6)

Implementation

Following is C/C++ implementation of the above algorithm

// A divide and conquer program in C/C++ to find the smallest distance from a

#include <stdio.h>
#include <float.h>
#include <stdlib.h>
#include <math.h>
// A structure to represent a Point in 2D plane

struct Point

{

int x, y;

};

/* Following two functions are needed for library function qsort().// Needed to sort array of points according to X coordinate

int compareX(const void* a, const void* b)

{

Point *p1 = (Point *)a, *p2 = (Point *)b;

return (p1->x - p2->x);

}

// Needed to sort array of points according to Y coordinate

int compareY(const void* a, const void* b)

{

Point *p1 = (Point *)a, *p2 = (Point *)b;

return (p1->y - p2->y);

}

// A utility function to find the distance between two points

float dist(Point p1, Point p2)

{

return sqrt( (p1.x - p2.x)*(p1.x - p2.x) +(p1.y - p2.y)*(p1.y - p2.y));

}

// A Brute Force method to return the smallest distance between two points

// in P[] of size n

float bruteForce(Point P[], int n)

{

float min = FLT_MAX;

for (int i = 0; i < n; ++i)

for (int j = i+1; j < n; ++j)

if (dist(P[i], P[j]) < min)

min = dist(P[i], P[j]);

return min;

}

// A utility function to find minimum of two float values

float min(float x, float y)

{

return (x < y)? x : y;

}

// A utility function to find the distance beween the closest points of

// strip of given size. All points in strip[] are sorted accordint to

// y coordinate. They all have an upper bound on minimum distance as d.

// Note that this method seems to be a O(n^2) method, but it's a O(n)

// method as the inner loop runs at most 6 times

float stripClosest(Point strip[], int size, float d)

{

float min = d; // Initialize the minimum distance as d

qsort(strip, size, sizeof(Point), compareY); 

// Pick all points one by one and try the next points till the difference

// between y coordinates is smaller than d.// This is a proven fact that this loop runs at most 6 times

for (int i = 0; i < size; ++i)

for (int j = i+1; j < size && (strip[j].y - strip[i].y) < min; ++j)

if (dist(strip[i],strip[j]) < min)

min = dist(strip[i], strip[j]);

return min;

}
// A recursive function to find the smallest distance. The array P contains

// all points sorted according to x coordinate

float closestUtil(Point P[], int n)

{

// If there are 2 or 3 points, then use brute force

if (n <= 3)

return bruteForce(P, n);

// Find the middle point

int mid = n/2;

Point midPoint = P[mid];

// Consider the vertical line passing through the middle point

// calculate the smallest distance dl on left of middle point and

// dr on right side

float dl = closestUtil(P, mid);

float dr = closestUtil(P + mid, n-mid);

// Find the smaller of two distances

float d = min(dl, dr);

// Build an array strip[] that contains points close (closer than d)

// to the line passing through the middle point

Point strip[n];

int j = 0;

for (int i = 0; i < n; i++)

if (abs(P[i].x - midPoint.x) < d)

strip[j] = P[i], j++;

// Find the closest points in strip. Return the minimum of d and closest

// distance is strip[]

return min(d, stripClosest(strip, j, d) )

}

// The main functin that finds the smallest distance

// This method mainly uses closestUtil()

float closest(Point P[], int n)

{

qsort(P, n, sizeof(Point), compareX);

// Use recursive function closestUtil() to find the smallest distance
return closestUtil(P, n);

}

// Driver program to test above functions

int main()

{

Point P[] = {{2, 3}, {12, 30}, {40, 50}, {5, 1}, {12, 10}, {3, 4}};

int n = sizeof(P) / sizeof(P[0]);

printf("The smallest distance is %f ", closest(P, n));

return 0;
}

Output:

The smallest distance is 1.414214

Time Complexity Let Time complexity of above algorithm be T(n). Let us assume that we use an O(nLogn) sorting algorithm. The above algorithm divides all points into two sets and recursively calls for two sets. After dividing, it finds the strip in O(n) time, sorts the strip in O(nLogn) time and finally finds the closest points in a strip in O(n) time. So T(n) can express as follows

T(n) = 2T(n/2) + O(n) + O(nLogn) + O(n)

T(n) = 2T(n/2) + O(nLogn)

T(n) = T(n x Logn x Logn)

Notes

1) Time complexity can be improved to O(nLogn) by optimizing step 5 of the above algorithm. We will soon be discussing the optimized solution in a separate post.

2) The code finds the smallest distance. It can be easily modified to find the points with the smallest distance.
3) The code uses quick sort which can be O(n^2) in the worst case. To have the upper bound as O(n (Logn)^2), an O(nLogn) sorting algorithms like merge sort or heap sort can be used

zubairsaif

Zubair saif

A passionate writer who loves to write on new technology and programming

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